Kanban is a means of supporting pull-based replenishment in manufacturing systems. A Kanban system is a self-regulating pull system that leads to shorter lead times and reduced inventory. Kanban systems are typically applied to items that have relatively constant demand and medium-to-high production volume.
Kanbans represent replenishment signals that are usually manual and highly visible such as a color-coded card that moves with the material, a light that goes on when replenishment is required, or an empty bin that is moved to the supply location to trigger replenishment.
The system provides support for external devices such as bar code readers to read kanban cards and trigger a replenishment signal.
Kanbans can be sourced from an external supplier or an internal organization. A “Supplier” kanban triggers a purchase request to the supplier, while an “inter-org” kanban results in an inter-organization transfer.
Kanbans are generally replenishable and cycle through the system from full to empty, remaining active until they are withdrawn. One-time signals called non-replenishable kanbans are used primarily to manage sudden spikes in demand.
Creation of Kanban Item
Make sure that ‘Release time fence’ is ‘Kanban item’
Create Kanban Supplier
Create a blanket agreement
Associate item with supplier
Create Approved Supplier list associating document with the supplier
- Create Kanban Supplier Sourcing Rule
Assign the Sourcing Rule and Item through the Assignment Set
Create Pull Sequence
Create Kanban Card
Click on Generate Cards
This should create 2 cards with automatically generated Card number. Both the cards will be in
Card Status – Active
Supply Status — New
Replenish one card
Click on Replenish button
Check Kanban Card Activity
It shows that Supply Status moved from New à In Process with Blanket release yet to be received
Perform the receipt
Check the Kanban Card Activity
Supply Status changes to Full